These creatures will follow you until they get into melee range, at which point they will explode. After each Will of Joko phase, another Royal Guard will be summoned, and all the previous ones resurrected with low health, indicated by the text "Joko Awakens the fallen." After the second Will of Joko phase, Bloated Plague Scarabs will begin to spawn. They will explode on death, but also die instantly if broken. When Joko disappears (95%, 80% health) use the signet ring to see Will of Joko(s), which can only be seen and attacked when using King's Sight. The metal flooring in the middle of the room is fire tiles which activate after a second or two, shown by the expanding red square in each tile. The final fight with Palawa Joko can take a while. She teleports between the four corners of the room on the fire floor tiles be sure to not stand on those when you engage her, when possible. When the message "The beastmarshal howls for her brood." appears, she summons three small Abominable Whelps to help her. Make sure to keep King's Sight active in order to see the lasers on the ground. The fight in the Contaminarium with Beastmarshal Oluwa Eranko can be tricky. Ignore Braham's musings on what looks right the view without King's Sight is not correct. The circles must be turned to complete the symbol by interacting with the small pillars that correspond to each circle. There are 4 circles set within the symbol, which are connected with lasers to 4 pillars in front of them (lasers only visible via King's Sight. In the Contaminarium, there is a central wall with a symbol on it. These both function exactly as the previous two did, but the combination means that you need to be able to move quickly through the whole hallway. There are three wall circles in the hallway be sure to interact with all of them in order to disable the traps.Īfter the next talk with Joko (+ fight), the following hallway has both lasers and fire floor tiles. In order to pass through the walls of lasers, make sure to only move through the ones that are dim (which changes every couple of seconds, so move quickly through each laser set). There are lasers to pass by, which are only visible with King's Sight. Completing the pattern on all of the necessary circles results in the traps being turned off, so Braham will appear in the next room with you after a moment.Īfter talking with Joko in the next room, make sure you activate the signet ring again. This one takes multiple turns to match the pattern. The wall circle stone is at the end of the hallway. There are some tiles with sparks, indicating that the trap tile is "not working" and are safe to stand on. Make sure not to spend too long on any of the empty tiles, as they will also catch fire if you stand on them for too long (shown on the floor as an expanding red square within the tile). The following hallway has fire tiles on the floor that catch fire consistently and repeatedly. These circles will appear again throughout the story instance to turn off traps so that Braham can follow you. Once the pattern is whole again (the pattern on the outer ring matches with the pattern on the inner ring to make a whole symbol), you can continue. While King's Sight is active, circles on the wall with a whip pattern will glow. Using the skill provides the King's Sight effect which temporarily dispels Joko's illusions. Interacting with the ring object provides the special action skill ?. To exit the torture chamber, interact with the signet ring. Memory of Aurene (3) (Rewarded after Aurene had her snack at the end).Volatile Magic (consumed automatically for 100 Volatile Magic).Hold off the Awakened while Canach works.(Defend Canach while he arms the bomb.).Meet Braham and Canach in front of the fortress.Objectives Blast your way into the Moon Fortress.